using System.Collections;
using System.Collections.Generic;
using Autofac;
using CodeGenerator;
using uMVP.AutofacExtends;
using UnityEngine;

public class Main : MonoBehaviour
{
    void Start()
    {
        var builder = new ContainerBuilder();
        builder.RegisterMvp<IPanelView, PanelView, IPanelPresenter, PanelPresenter>();
        var container = builder.Build();
        container.Resolve<IPanelView>();
    }
}
